Computational Textiles Atelier

Physical Weave, Real-Time Physics

Seventeen years of physical loom mastery calibrated directly into Unreal Engine cloth simulation pipelines, rendering yarn-level drape and micro-fibril scatter at sixty frames per second.

Deterministic Precision

Engineered Cloth Benchmarks

17+ Yrs

physical loom expertise

0.1 mm

yarn spatial accuracy

60 FPS

real-time viewport simulation

Core Capabilities

From Loom to Viewport

01 / Simulation

Procedural Cloth Dynamics

We compute real-time fabric behavior through proprietary mass-spring and Chaos cloth solvers. Every drape responds directly to structural weave tension and environmental airflow rather than baked polygonal keyframes.

02 / Virtual Retail

Interactive Digital Showrooms

Deploy photorealistic virtual apparel collections within interactive Unreal Engine retail environments. Buyers inspect textile textures, dynamic lighting responses, and stitch counts with tactile clarity from any device.

03 / Calibration

Physical-to-Virtual Ingestion

Using custom photometric stereo scanners and tensile measurement rigs, we translate raw thread tensile curves, bending resistance, and subsurface scattering properties into production-ready digital materials.

Material Integrity

Fabric bends, breathes, and catches ambient light according to strict physical laws.

Digital cloth fails when treated as a flat texture wrap. True realism demands calculating how individual twisted filaments scatter light and resist mechanical shear under velocity.

Initiate Pipeline Integration

Schedule a technical consultation to review proprietary Unreal Engine material pipelines, custom cloth setups, and digital retail deployments.